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61. CCP, Let's see the damage of our docked ships? - in Player Features and Ideas Discussion [original thread]
+1 It might have to be limited to ships and items in your own hangar or depend on roles and access rights.
- by Lim Hiaret - at 2015.08.27 14:35:25
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62. The Imperiums new Sov war strategy, is it going to work out? - in Warfare & Tactics [original thread]
Lucy Callagan wrote: https://zkillboard.com/br/50560/ Dunked That counts as homeland defense
- by Lim Hiaret - at 2015.08.27 11:51:04
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63. Jukebox Petition - Bring it back! - in Issues, Workarounds & Localization [original thread]
Signed
- by Lim Hiaret - at 2015.08.26 14:57:59
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64. Please reinstate missing music tracks - in Player Features and Ideas Discussion [original thread]
CCP RealX wrote: We are thinking of adding (yet another) menu option just to play the old jukebox songs no matter where you are located or what is happening in the game. How does that sound to you all ? I logged in just to like that Yes! P...
- by Lim Hiaret - at 2015.08.26 14:56:17
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65. T2 Shuttles - in Player Features and Ideas Discussion [original thread]
Nana Skalski wrote: We need t2 shuttles with extra bonus to capsules installed and cargo bay for living creatures capacity. Do it a space bus. Yes! Allow corp CEOs to move corp members around in them. And only a slight extension to kill mai...
- by Lim Hiaret - at 2015.08.26 10:57:41
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66. T2 Shuttles - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: This immediately poped into my head upon reading the title. Awsome
- by Lim Hiaret - at 2015.08.26 10:54:24
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67. The Imperiums new Sov war strategy, is it going to work out? - in Warfare & Tactics [original thread]
Falin Whalen wrote: And Jesus said unto them, "See ye not all these things? verily I say unto you, There shall not be left here one stone upon another, that shall not be thrown down." -Matthew 24:2 What would Max have to say to that? You k...
- by Lim Hiaret - at 2015.08.26 10:14:46
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68. T2 Shuttles - in Player Features and Ideas Discussion [original thread]
I like the idea of fast T2 shuttles with extra bonuses. The price point should be significant to not make T1 shuttles even more irrelevant. But I assume this is a pretext to nerf bubble immunity of interceptors and that is something I do not supp...
- by Lim Hiaret - at 2015.08.26 09:40:56
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69. Feature Idea: Replace wormhole polarization pupup with timer indicat... - in Player Features and Ideas Discussion [original thread]
CCP FoxFour wrote: Great idea! So we did it: https://twitter.com/CCP_FoxFour/status/635770834494337024 The orange circle shows as long as you're on grid, but the raw time left only when you hover over it. Woot!
- by Lim Hiaret - at 2015.08.25 11:55:59
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70. New T3 dessie modes and/or new ORE ship - in Player Features and Ideas Discussion [original thread]
"Hangover Mode" : blured vision and delayed reaction to commands Cheers!
- by Lim Hiaret - at 2015.08.21 16:02:22
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71. Structure blog and sounding board - in Wormholes [original thread]
Two questions about mooring. Will it be possible to use D-scan, probes and/or cloak when moored? Will it be possible to undock to a mooring?
- by Lim Hiaret - at 2015.08.20 15:02:24
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72. Eve needs more AoE weapons! - in Player Features and Ideas Discussion [original thread]
I would love to see anaconda and python mines return to the game.
- by Lim Hiaret - at 2015.08.20 14:29:30
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73. Wallet Journal entry comments - in Player Features and Ideas Discussion [original thread]
You already get an automatic comment that is quite good. For market orders you could use different corp wallets (I think).
- by Lim Hiaret - at 2015.08.20 14:24:38
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74. The Imperiums new Sov war strategy, is it going to work out? - in Warfare & Tactics [original thread]
Just listened to this here . Sumup: day 1 : move in enough guys to all constelations/systems to overrun the locals day 2 : burn down all ihubs day 3 : burn down all ihubs day 3+n : brag in local and black mail defenders to admit def...
- by Lim Hiaret - at 2015.08.20 13:17:49
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75. Decentralize Resource Distribution in Null sec - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: ...and the probably soon introduced BPOs for meta 0-4 items... And I only asked for BPCs. Also this is for me what sums up best the troubles of 0.0 logistics and self sufficiency.
- by Lim Hiaret - at 2015.08.19 14:44:04
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76. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Ships that are in deep structure leak hazardous gas clouds that do damage to anyone flying through, including the ship itself.
- by Lim Hiaret - at 2015.08.19 14:23:11
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77. How to fix EVE Online! - in Player Features and Ideas Discussion [original thread]
Carribean Queen wrote: How to fix EVE Online! Is it pwoken my fwiend? ::popcorn::
- by Lim Hiaret - at 2015.08.19 14:16:32
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78. Structure blog and sounding board - in Wormholes [original thread]
Chance Ravinne wrote: Rek Seven wrote: I like the idea that the dev had when he said players could put a structure up to prevent anchoring of new structures. This would keep the barrier to entry for installing a hostile pos but wouldn't need...
- by Lim Hiaret - at 2015.08.19 13:49:26
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79. counter petition of the Collective petition about fozziesov - in Assembly Hall [original thread]
Nah, you have to be in an alliance to mess with sov...
- by Lim Hiaret - at 2015.08.18 16:59:26
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80. Local landscape - in Player Features and Ideas Discussion [original thread]
With the new structure Observatory Array you might be able to do that yourself, but prob. not in highsec or lowsec.
- by Lim Hiaret - at 2015.08.18 16:47:47
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